2D-3D Artist [Heix]

Ubisoft

Montreal, Canada
On-site
3d modeling skills
Texturing and lighting expertise
Rendering using 3d software
You will create mid to high resolution visuals that support the artistic vision and elevate project quality

Job Summary

  • You will create mid to high resolution visuals that support the artistic vision and elevate project quality.
  • The role involves producing posing, lighting, and rendering using 3D software or a game engine while collaborating with art and production teams.
  • This is a 1-year contract position based at the Ubisoft Montreal office requiring strong artistic judgment and attention to detail.

Matching Summary

You will create mid to high resolution visuals that support the artistic vision and elevate project quality.

Skills & Requirements

Must-have

  • 3D modeling skills
  • Texturing and lighting expertise
  • Rendering using 3D software
  • Adobe Photoshop proficiency
  • Strong artistic judgment

Nice-to-have

  • Experience with Blender or ZBrush
  • Unreal Engine knowledge
  • Python scripting capability
  • Openness to AI tools
  • Ability to adapt to constraints

Key Requirements

  • Demonstrated skills in 3D modeling and texturing
  • Solid understanding of anatomy for character visuals
  • Experience with Maya, 3ds Max, V-Ray, Substance Painter, and Photoshop

Work Rights

Not specified

Tailored Resume

Cover Letter