Technical Artist

Applied Materials Inc

Bangalore, India
5+ years technical artist experience
Hard-surface 3d modeling skills
Unity or unreal engine delivery
This role involves building next-generation immersive VR training simulations for semiconductor manufacturing technicians

Job Summary

  • This role involves building next-generation immersive VR training simulations for semiconductor manufacturing technicians.
  • You will collaborate with engineers and instructional designers to create content that accurately reflects real-world tools while remaining intuitive for learners.
  • The position requires owning the technical art pipeline from DCC tools into Unity or Unreal Engine to ensure performance and visual realism.

Matching Summary

This role involves building next-generation immersive VR training simulations for semiconductor manufacturing technicians.

Skills & Requirements

Must-have

  • 5+ years Technical Artist experience
  • Hard-surface 3D modeling skills
  • Unity or Unreal Engine delivery
  • VR asset optimization strategies
  • Shader and lighting authoring
  • CAD data interpretation

Nice-to-have

  • CAD to real-time conversion experience
  • Git version control familiarity
  • Semiconductor equipment domain knowledge
  • Custom shader development skills
  • Node-based material workflows

Key Requirements

  • 5+ years as Technical Artist or Senior 3D Artist
  • Portfolio demonstrating hard-surface mechanical assets
  • Experience creating assets specifically for VR platforms

Work Rights

Not specified

Tailored Resume

Cover Letter