Graphics Engineer

Playstation

London, United Kingdom
Base: not specified; bonus/equity: discretionary b...
On-site
Strong c/c++ game-engine development
Real-time rendering with playstation 5 apis
Good understanding of gpu architecture
PlayStation is recognized as a global leader in entertainment producing the PlayStation family of products and services

Job Summary

  • PlayStation is recognized as a global leader in entertainment producing the PlayStation family of products and services.
  • The role involves collaborating with platform, tools, and studio teams worldwide to drive adoption and guidelines for new graphics features.
  • Benefits include discretionary bonus opportunity, hybrid working, private medical insurance, dental scheme, 25 days holiday per year, on site gym, and subsidised café.

Matching Summary

PlayStation is recognized as a global leader in entertainment producing the PlayStation family of products and services.

Salary

Base: Not specified; Bonus/Equity: Discretionary bonus opportunity; Benefits: Private Medical Insurance, Dental Scheme, 25 days holiday, On Site Gym, Subsidised Café

Skills & Requirements

Must-have

  • Strong C/C++ game-engine development
  • Real-time rendering with PlayStation 5 APIs
  • Good understanding of GPU architecture
  • Proficiency in HLSL Shader Model 6
  • Strong debugging and performance analysis
  • Excellent collaboration with global teams
  • SCRUM development practices and GitHub

Nice-to-have

  • Experience with global illumination techniques
  • Experience with ray tracing
  • Experience creating or editing game engines
  • Building developer-facing samples and tools
  • Open source contributions on GitHub

Key Requirements

  • Degree in Computer Science or equivalent experience

Work Rights

Not specified

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