5+ years professional software engineering experience
Native c++ or objective-c proficiency
Experience with non-desktop platforms like mobile or console
The role involves designing and building systems to monitor, analyze, and improve the Roblox experience across millions of concurrent users
Job Summary
The role involves designing and building systems to monitor, analyze, and improve the Roblox experience across millions of concurrent users.
Engineers will navigate platform-specific limitations from vendors like Apple, Microsoft, Google, and Sony to ensure reliable global operations.
Candidates must possess strong ownership of complex technical systems and the ability to debug difficult problems across first-party and operating system boundaries.
Matching Summary
The role involves designing and building systems to monitor, analyze, and improve the Roblox experience across millions of concurrent users.
Salary
Base: $196,750 - $243,290 USD annually; Bonus/Equity: Equity compensation eligible; Benefits: Full-time benefits as described on company page
Skills & Requirements
Must-have
5+ years professional software engineering experience
Native C++ or Objective-C proficiency
Experience with non-desktop platforms like mobile or console
Debugging across OS and tooling boundaries
Building systems-level code for client applications
Nice-to-have
Experience building observability and crash reporting systems
Cross-functional collaboration with Data Science and Infra teams
Multi-platform expertise across several ecosystems
Interest in mentoring engineers and raising team quality
Background in game engines or performance-critical runtime systems
Key Requirements
5+ years of professional software engineering experience
Strong proficiency in native C++ or Objective-C
Familiarity with at least one non-desktop platform
US work authorization (H-1B sponsorship not supported)
Work Rights
Must have US work authorization; H-1B sponsorship not available