Game Engineer (intern)

Tencent Music Entertainment Group

Negotiable annual salary; fixed overtime allowance...
Proficient in c++ programming
Hands-on experience with unreal engine or unity
Strong english reading and writing skills
The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic

Job Summary

  • The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic.
  • Candidates will contribute to AI behaviors for NPCs and build supporting frameworks for AI agents including prompt design and LLM integration.
  • The position offers competitive compensation with flexible working hours, comprehensive insurance, and various allowances including meal subsidies.

Matching Summary

The role involves designing, developing, and debugging game client modules while implementing gameplay systems and interaction logic.

Salary

Negotiable annual salary; Fixed overtime allowance included (35 hours/month for general staff); Performance-based raises and bonuses available

Skills & Requirements

Must-have

  • Proficient in C++ programming
  • Hands-on experience with Unreal Engine or Unity
  • Strong English reading and writing skills
  • JLPT N1 or equivalent Japanese proficiency
  • Solid foundation in data structures and algorithms

Nice-to-have

  • Personal game development projects or portfolio
  • Experience with AI Harness and Agent frameworks
  • Familiarity with reinforcement learning fundamentals
  • Knowledge of behavior trees and pathfinding algorithms
  • Active GitHub profile or technical blog

Key Requirements

  • Currently pursuing degree in Computer Science or related field
  • Undergraduate Junior year or Master's student status
  • Japanese language proficiency at JLPT N1 level

Work Rights

Not specified

Tailored Resume

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