Senior Software Engineer, Real-time Ai And Rendering - Holoscan Sdk

NVIDIA

Base: 184,000 usd - 287,500 usd (level 4); 224,000...
C++ (modern standards)
Python for prototyping
Real-time ai
Architect the next generation of Holoscan SDK by developing intuitive, scalable APIs for real-time sensor, imaging, and multimodal data processing

Job Summary

  • Architect the next generation of Holoscan SDK by developing intuitive, scalable APIs for real-time sensor, imaging, and multimodal data processing.
  • Prototype GPU-accelerated algorithms for computer vision, imaging, sensor fusion, and low-latency rendering—translating research into production-grade software.
  • Combine generative models with the Holoscan Sensor Bridge (HSB), Isaac Sim, ISAAC Lab and Omniverse to create real-time “AI-powered virtual sensors” that behave like real hardware.

Matching Summary

Architect the next generation of Holoscan SDK by developing intuitive, scalable APIs for real-time sensor, imaging, and multimodal data processing.

Salary

Base: 184,000 USD - 287,500 USD (Level 4); 224,000 USD - 356,500 USD (Level 5); Equity: Eligible; Benefits: Eligible

Skills & Requirements

Must-have

  • C++ (modern standards)
  • Python for prototyping
  • Real-time AI
  • Computer vision
  • Sensor-driven systems
  • High-performance visualization
  • GPU-accelerated algorithms

Nice-to-have

  • Multimodal foundation models
  • Low-latency streaming pipelines
  • Omniverse Kit expertise
  • CUDA C/C++
  • GPU architecture knowledge

Key Requirements

  • 8+ years of experience
  • Master’s/PhD or equivalent experience
  • Familiarity with GPU processing pipelines
  • Strong communicator and collaborator

Work Rights

Not specified

Tailored Resume

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