Senior Technical Artist (animation Tools) - Sledgehammer Games

Activision Publishing Inc

Toronto, Ontario, Canada
Base: $128,000 – $168,000 cad; bonus/equity: incen...
Python or c++ api tool development in maya
Aaa game rigging pipeline experience
Motion capture and retargeting expertise
You will act as a bridge between art and engineering to facilitate problem-solving across multiple disciplines

Job Summary

  • You will act as a bridge between art and engineering to facilitate problem-solving across multiple disciplines.
  • The role involves collaborating with teams in the US and Australia to create epic content for major franchises like Call of Duty.
  • This position offers a studio-based environment in Toronto with flexible working support within a diverse and inclusive company culture.

Matching Summary

You will act as a bridge between art and engineering to facilitate problem-solving across multiple disciplines.

Salary

Base: $128,000 – $168,000 CAD; Bonus/Equity: Incentive compensation eligible (not guaranteed); Benefits: Competitive benefits package included

Skills & Requirements

Must-have

  • Python or C++ API tool development in Maya
  • AAA game rigging pipeline experience
  • Motion capture and retargeting expertise
  • Real-time engine integration knowledge
  • Animation workflow optimization skills

Nice-to-have

  • Experience with live service games
  • Node-based shader creation in Unreal
  • Continuous-delivery pipeline familiarity
  • Mobile or Switch platform experience
  • Mentoring and training capabilities

Key Requirements

  • Extensive experience writing tools for artists in Maya
  • Deep understanding of motion capture pipelines
  • Proven track record in AAA game rigging
  • Strong communication skills for technical documentation

Work Rights

Not specified

Tailored Resume

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