Technical Animation Director (unannounced Project)

Ubisoft

Montreal, Canada
Not specified; not specified; hybrid work model av...
On-site
7 years gaming animation experience
3 years leadership experience
Motionbuilder python scripting
The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility

Job Summary

  • The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility.
  • Candidates must collaborate with tools teams to create scripts in MotionBuilder using Python and work with animators to design game engine animation systems.
  • The position requires a leader who can balance artistic quality with optimal performance while ensuring smooth project progression through global vision.

Matching Summary

The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility.

Salary

Not specified; Not specified; Hybrid work model available

Skills & Requirements

Must-have

  • 7 years gaming animation experience
  • 3 years leadership experience
  • MotionBuilder Python scripting
  • Unity or Unreal Engine mastery
  • Procedural animation systems
  • Full-body IK implementation

Nice-to-have

  • Innovative collaborative approach
  • Mentoring and nurturing talent
  • Analytical mindset for challenges
  • Adaptability to creative technical issues

Key Requirements

  • 7 years animation experience in gaming industry
  • 3 years in leadership roles
  • Degree in 3D animation, CS, or related field
  • Strong proficiency in Python, C#, JavaScript, MaxScript

Work Rights

Not specified

Tailored Resume

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