Technical Animation Director (unannounced Project)
Ubisoft
Montreal, Canada
Not specified; not specified; hybrid work model av...
On-site
7 years gaming animation experience
3 years leadership experience
Motionbuilder python scripting
The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility
Job Summary
The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility.
Candidates must collaborate with tools teams to create scripts in MotionBuilder using Python and work with animators to design game engine animation systems.
The position requires a leader who can balance artistic quality with optimal performance while ensuring smooth project progression through global vision.
Matching Summary
The role involves setting up and maintaining the animation pipeline to optimize team efficiency while bridging the gap between creative ambition and technical feasibility.
Salary
Not specified; Not specified; Hybrid work model available
Skills & Requirements
Must-have
7 years gaming animation experience
3 years leadership experience
MotionBuilder Python scripting
Unity or Unreal Engine mastery
Procedural animation systems
Full-body IK implementation
Nice-to-have
Innovative collaborative approach
Mentoring and nurturing talent
Analytical mindset for challenges
Adaptability to creative technical issues
Key Requirements
7 years animation experience in gaming industry
3 years in leadership roles
Degree in 3D animation, CS, or related field
Strong proficiency in Python, C#, JavaScript, MaxScript