Annual salary negotiable based on experience; incl...
C++ or c# programming skills
Audio middleware experience wwise adx2
Ue5 implementation knowledge
The role involves designing and implementing real-time audio systems including 7.1.4 Dolby Atmos compatible 3D sound for AAA action game titles
Job Summary
The role involves designing and implementing real-time audio systems including 7.1.4 Dolby Atmos compatible 3D sound for AAA action game titles.
Candidates will collaborate with sound designers to develop and maintain audio editors and debugging tools that enhance production efficiency.
The studio offers a flexible work environment with competitive benefits including fixed overtime pay, meal subsidies, and comprehensive insurance coverage.
Matching Summary
The role involves designing and implementing real-time audio systems including 7.1.4 Dolby Atmos compatible 3D sound for AAA action game titles.
Salary
Annual salary negotiable based on experience; includes fixed overtime allowance of 35 hours/month for general staff; includes annual bonus and raises
Skills & Requirements
Must-have
C++ or C# programming skills
Audio middleware experience Wwise ADX2
UE5 implementation knowledge
Console or PC AA+ title development
Collaboration with sound designers
Nice-to-have
Multi-platform audio development experience
Real-time audio processing and DSP expertise
DAW technical understanding and scripting
Waveform analysis knowledge
Key Requirements
Professional experience as sound programmer or game programmer
Development experience on console or PC titles at AA scale or above