Junior Technical Artist - Rainbow Six Siege

Ubisoft

Barcelona, Spain
Not specified; not specified; benefits: flexible w...
On-site
Strong knowledge of photoshop and substance package
Experience with commercial game engines unity or unreal
C# scripting skills for tool development
Ubisoft Barcelona is seeking a Junior Technical Artist to support the Rainbow Six Siege team, focusing on integrating and optimizing 3D assets for the game. The ideal candidate will have a strong grasp of art software and experience with game engines, along with excellent problem-solving and communication skills

Job Summary

  • The Technical Artist bridges the gap between artistic and technical aspects to ensure all assets are efficiently integrated into the game engine.
  • Key responsibilities include derisking 3D concepts, creating technical guidelines, and developing templates in Photoshop, Substance, and 3DS Max for standardization.
  • The studio offers flexible working hours, reduced Friday schedules, free access to all Ubisoft games, and comprehensive benefits including mental health support.

Matching Summary

Match Score: 85

Ubisoft Barcelona is seeking a Junior Technical Artist to support the Rainbow Six Siege team, focusing on integrating and optimizing 3D assets for the game. The ideal candidate will have a strong grasp of art software and experience with game engines, along with excellent problem-solving and communication skills.

Salary

Not specified; Not specified; Benefits: Flexible working hours, Fridays reduced work schedule option, Monthly Restaurant tickets, Preferential price for medical insurance, Sports / activities deal, Physiotherapy service, Mental Health employee´s support 24/7, Access to transport tax deductions, Free access to all Ubisoft games (PC), Discount for Ubisoft console games, Fresh fruits / drinks, Everyday free breakfast, Goodies, Team building events, Assistance for opening Bank account, Assistance for local registration (NIE, SSN, Tax)

Skills & Requirements

Must-have

  • Strong knowledge of Photoshop and Substance package
  • Experience with commercial game engines Unity or Unreal
  • C# Scripting Skills for tool development
  • Proficiency in 3DS Max and Blender for asset creation
  • Ownership of asset approvals for tech guidelines compliance

Nice-to-have

  • XAML or tool development experience is a plus
  • Previous experience working in a Studio or within videogames projects
  • Excellent interpersonal skills and communication in English
  • Proactive problem solver with self-organization skills
  • Familiarity with Jira, Trello or similar project management tools

Key Requirements

  • Strong knowledge of art related software such as Photoshop and 3DsMax
  • Experience with commercial game engines like Unity or Unreal
  • C# Scripting Skills required
  • Excellent verbal and written communication skills in English

Work Rights

Not specified

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