Expert Rendering Engineer (remote) - Infinity Ward

Activision Publishing Inc

USA
Base: $121,500.00 - $224,880.00 annual; bonus/equi...
Fully remote
12+ years video game graphics experience
Deep c++ programming knowledge
Hlsl shading language expertise
Activision Publishing Inc. is seeking an Expert Rendering Engineer for their remote team at Infinity Ward, a studio known for developing the acclaimed Call of Duty franchise. The role involves leading graphics feature development and collaborating with artists to enhance visual fidelity in games, requiring extensive experience and technical skills in graphics and rendering

Job Summary

  • The role focuses on pushing visual fidelity, runtime efficiency, and user productivity in collaboration with world-class artists.
  • Candidates must have over a decade of experience contributing significantly to the development of at least two shipped games.
  • The position offers competitive base pay ranging from $121,500.00 to $224,880.00 annually along with comprehensive benefits.

Matching Summary

Match Score: 85

Activision Publishing Inc. is seeking an Expert Rendering Engineer for their remote team at Infinity Ward, a studio known for developing the acclaimed Call of Duty franchise. The role involves leading graphics feature development and collaborating with artists to enhance visual fidelity in games, requiring extensive experience and technical skills in graphics and rendering.

Salary

Base: $121,500.00 - $224,880.00 Annual; Bonus/Equity: Incentive compensation eligible but not guaranteed; Benefits: Comprehensive medical, dental, vision, 401(k) match, paid leave, and wellness programs

Skills & Requirements

Must-have

  • 12+ years video game graphics experience
  • Deep C++ programming knowledge
  • HLSL shading language expertise
  • 3D math and algebra skills
  • Threaded system architecture
  • Performance analysis and optimization
  • Shipped two or more games

Nice-to-have

  • Leadership and mentorship experience
  • Bespoke internal engine experience
  • Asset pipeline and memory technology
  • Game physics and simulation techniques
  • Multi-platform development (PC, Xbox, PS, Switch)
  • Extending established code bases
  • Strong debugging capabilities

Key Requirements

  • 12+ years of industry experience
  • Contributed to two or more shipped titles
  • Expertise in high-performance C++ applications

Work Rights

Not specified

Tailored Resume

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