背景アーティスト|environment Artist

Tencent/Lightspeed Studios

Osaka, Japan
Annual salary negotiable based on experience; incl...
Maya 3ds max blender zbrush experience
Unreal engine unity background production
Performance optimization for real-time rendering
The role involves creating detailed 3D models and textures for areas, backgrounds, and objects in an upcoming AAA action title

Job Summary

  • The role involves creating detailed 3D models and textures for areas, backgrounds, and objects in an upcoming AAA action title.
  • Candidates must possess practical experience optimizing performance while maintaining high visual quality in Unreal Engine or Unity.
  • The studio offers a flexible work environment with competitive benefits including meal subsidies and comprehensive insurance coverage.

Matching Summary

The role involves creating detailed 3D models and textures for areas, backgrounds, and objects in an upcoming AAA action title.

Salary

Annual salary negotiable based on experience; includes fixed overtime allowance of 35 hours/month for general staff

Skills & Requirements

Must-have

  • Maya 3ds Max Blender ZBrush experience
  • Unreal Engine Unity background production
  • Performance optimization for real-time rendering
  • Shader and material setup skills
  • Concept art to 3D asset translation

Nice-to-have

  • AAA title background art experience
  • Collaboration with art directors
  • Passion for pushing game development boundaries
  • Flexible inclusive work environment

Key Requirements

  • Practical experience with Maya, 3ds Max, Blender, or ZBrush
  • Experience with Unreal Engine or Unity for background production
  • Understanding of shaders and materials for realistic textures
  • Ability to collaborate effectively with art directors and level designers

Work Rights

Not specified

Tailored Resume

Cover Letter