Technical Artist (virtual Production)

University of Melbourne

Melbourne, Victoria, Australia
Base: $100,847 - $109,163 py; bonus/equity: not sp...
Unreal engine
Real-time rendering workflows
Ndisplay
Prepare and optimise real-time LED volume content and provide on-set technical support for student and research projects

Job Summary

  • Prepare and optimise real-time LED volume content and provide on-set technical support for student and research projects.
  • Gain hands-on experience with Unreal Engine, nDisplay and multi-node rendering workflows while collaborating across the Faculty of Fine Arts and Music.
  • The University of Melbourne offers a comprehensive range of benefits including 17% superannuation, salary packaging, and professional development opportunities.

Matching Summary

Prepare and optimise real-time LED volume content and provide on-set technical support for student and research projects.

Salary

Base: $100,847 - $109,163 p.a.; Bonus/Equity: Not specified; Benefits: 17% superannuation, salary packaging, health and wellbeing programs, discounted services, professional development opportunities

Skills & Requirements

Must-have

  • Unreal Engine
  • real-time rendering workflows
  • nDisplay
  • LED volume operations
  • multi-node rendering workflows

Nice-to-have

  • collaborative
  • adaptable
  • autonomous
  • supportive
  • creative projects

Key Requirements

  • Working with Children Check required
  • Current valid work rights for Australia

Work Rights

Must have current valid work rights for Australia

Tailored Resume

Cover Letter