Manager, Software Engineering – Automation & Build Systems, Unpublished R&d Product

Riot Games

Sydney, Australia
On-site
Automation and build systems
Game development workflows
Large scale automation tooling
Lead and mentor a team of 2–6 engineers through all phases of product development, driving clarity and alignment on priorities across time zones

Job Summary

  • Lead and mentor a team of 2–6 engineers through all phases of product development, driving clarity and alignment on priorities across time zones.
  • Design and implement solutions for large scale automation and build tooling across a distributed network of servers, shaping the team’s technical direction and standards.
  • Riot Games offers a strong work/life balance with open paid time off, paid parental leave, flexible work schedules, and a wellness fund.

Matching Summary

Lead and mentor a team of 2–6 engineers through all phases of product development, driving clarity and alignment on priorities across time zones.

Skills & Requirements

Must-have

  • automation and build systems
  • game development workflows
  • large scale automation tooling
  • real-time online multiplayer games
  • Unreal Engine expertise
  • cross-discipline collaboration

Nice-to-have

  • player-first culture
  • passion for games
  • technical vision
  • agile environment
  • global team experience

Key Requirements

  • 6+ years software engineering experience
  • 2+ years people management experience
  • Proficient in C and C++
  • Experience with Unreal Engine or similar
  • Experience shipping games or products

Work Rights

Not specified

Tailored Resume

Cover Letter