Game Economy Designer

Gameloft

Bucharest, Romania
On-site
Experience as game economy designer or balancer
Strong analytical thinking for variable breakdown
Ability to model progression in excel
The role requires owning the game economy to create meaningful progression that avoids becoming a grind or currency treadmill

Job Summary

  • The role requires owning the game economy to create meaningful progression that avoids becoming a grind or currency treadmill.
  • Success involves designing robust systems where players set their own goals and engage with multiple systems rather than a single dominant loop.
  • Benefits include a short Friday schedule allowing weekends to start at 4pm, hybrid work options, and free massages twice a week.

Matching Summary

The role requires owning the game economy to create meaningful progression that avoids becoming a grind or currency treadmill.

Skills & Requirements

Must-have

  • Experience as Game Economy Designer or Balancer
  • Strong analytical thinking for variable breakdown
  • Ability to model progression in Excel
  • Understanding of F2P, premium, and hybrid economy models
  • Data interpretation skills to drive balancing changes

Nice-to-have

  • Comfort with unpopular decisions to protect the economy
  • Awareness of tradeoffs in progression design
  • Adaptability to changing assumptions and invalidated data
  • Creative approach beyond copying standard F2P patterns

Key Requirements

  • Experience as Game Economy Designer / Balancer
  • Proficiency in building Excel models for progression tracking
  • Ability to interpret data and implement concrete balancing changes

Work Rights

Not specified

Tailored Resume

Cover Letter