Senior Tools Programmer [Tom Clancy’s The Division 3]
Ubisoft
Malmö, Sweden
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Proficiency in c++ programming language
Experience with build systems and source control
Tools development for large teams
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Ubisoft is seeking a Senior Tools Programmer for Massive Entertainment in Malmö, Sweden, to work on Tom Clancy's The Division 3. The role focuses on enhancing game development tools and core engine systems, requiring expertise in C++ and experience in the video game industry.
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Job Summary
The role focuses on implementing and maintaining tools and core engine systems for the proprietary Snowdrop engine.
Candidates will collaborate with programmers, designers, artists, and testers to create scalable solutions prioritizing performance.
The position involves utilizing C++ to enhance game development tools and pipelines while incorporating advanced technologies.
Matching Summary
Match Score: 75
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Ubisoft is seeking a Senior Tools Programmer for Massive Entertainment in Malmö, Sweden, to work on Tom Clancy's The Division 3. The role focuses on enhancing game development tools and core engine systems, requiring expertise in C++ and experience in the video game industry.
**
Skills & Requirements
Must-have
Proficiency in C++ programming language
Experience with build systems and source control
Tools development for large teams
Designing efficient systems and pipelines
Nice-to-have
Interest in file system to package pipelines
Professional experience from video games industry
Knowledge of performance and memory optimization
Key Requirements
Solid proficiency in C++
Experience with tools development for large teams
Understanding of data handling through build systems