ライティングアーティスト |lighting Artist

Tencent Cloud

Osaka, Japan
Negotiable based on experience; includes fixed ove...
Aaa game project experience
Unreal engine or unity proficiency
Lighting and shadow principles
The role involves designing and implementing lighting for scenes, levels, and cutscenes in AAA action games

Job Summary

  • The role involves designing and implementing lighting for scenes, levels, and cutscenes in AAA action games.
  • Candidates must demonstrate strong communication skills to collaborate effectively with artists, engineers, and designers.
  • The studio offers a flexible work environment with competitive benefits including meal subsidies and health insurance.

Matching Summary

The role involves designing and implementing lighting for scenes, levels, and cutscenes in AAA action games.

Salary

Negotiable based on experience; Includes fixed overtime allowance of 35 hours/month for staff

Skills & Requirements

Must-have

  • AAA game project experience
  • Unreal Engine or Unity proficiency
  • Lighting and shadow principles
  • Color balance knowledge
  • Post-processing effects expertise

Nice-to-have

  • Next-generation console development
  • Physically Based Rendering (PBR) experience
  • Cinematography background
  • Shader and scripting basics
  • Collaboration with technical teams

Key Requirements

  • Experience on AAA game projects
  • Proficiency in Unreal Engine or Unity
  • Strong understanding of graphics principles

Work Rights

Not specified

Tailored Resume

Cover Letter