Aiプログラマー|ai Programmer

LightSpeed Japan Studio

Osaka, JP
Negotiable based on experience; includes fixed ove...
C++ game development experience
Behavior tree and state machine implementation
Navigation mesh and pathfinding expertise
The role involves designing and implementing complex player character action AI including combat and exploration behaviors using Behavior Trees and Utility AI

Job Summary

  • The role involves designing and implementing complex player character action AI including combat and exploration behaviors using Behavior Trees and Utility AI.
  • Candidates must have practical experience in consumer or large-scale titles utilizing C++ for AI architecture construction and performance optimization.
  • The studio offers a flexible work environment with competitive benefits including fixed overtime pay, meal subsidies, and comprehensive insurance coverage.

Matching Summary

The role involves designing and implementing complex player character action AI including combat and exploration behaviors using Behavior Trees and Utility AI.

Salary

Negotiable based on experience; Includes fixed overtime allowance of 35 hours/month for general staff; Annual bonus and salary increases available

Skills & Requirements

Must-have

  • C++ game development experience
  • Behavior Tree and State Machine implementation
  • Navigation Mesh and Pathfinding expertise
  • Unreal Engine 5 (UE5) proficiency
  • AAA console game AI development background

Nice-to-have

  • Machine Learning and Reinforcement Learning experience
  • Group control and Meta-AI management skills
  • Real-time dialogue system development
  • Flexible and inclusive work environment
  • Collaboration with level designers

Key Requirements

  • C++ programming skills
  • Experience with AAA game titles
  • Knowledge of GOAP and steering behaviors
  • Strong debugging and analysis capabilities

Work Rights

Not specified

Tailored Resume

Cover Letter