Lead/manager Economy And Systems Designer

Scopely

Barcelona, Spain
Not specified; not specified; not specified
On-site
5+ years mobile f2p game design experience
Experience with complex economy modeling
Proficiency in excel simulation and prototyping
The role involves shaping the economy and gameplay systems to ensure a balance between engaging progression and sustainable monetization for long-term player retention

Job Summary

  • The role involves shaping the economy and gameplay systems to ensure a balance between engaging progression and sustainable monetization for long-term player retention.
  • Candidates will lead feature development from pitch to live operation, utilizing data analysis to iterate on combat systems, player progression, and game modes.
  • Scopely fosters a culture of autonomy and ownership where team members collaborate across disciplines to deliver impactful features for millions of players globally.

Matching Summary

The role involves shaping the economy and gameplay systems to ensure a balance between engaging progression and sustainable monetization for long-term player retention.

Salary

Not specified; Not specified; Not specified

Skills & Requirements

Must-have

  • 5+ years mobile F2P game design experience
  • Experience with complex economy modeling
  • Proficiency in Excel simulation and prototyping
  • Knowledge of Unity engine
  • Strong quantitative analytical decision-making skills

Nice-to-have

  • Familiarity with Looney Tunes IP
  • Experience mentoring small design teams
  • Knowledge of live-ops tooling systems
  • Passion for character-based RPGs
  • Understanding of event planning systems

Key Requirements

  • Bachelor's degree in Game Design, Economics, or related field
  • Shipped live-operated game experience preferably RPG or strategy
  • Senior level leadership capability in economy design

Work Rights

Not specified

Tailored Resume

Cover Letter