Technical Artist

Applied Materials

Bangalore, India
Not specified; not specified; benefits include hea...
5+ years technical artist experience
Hard-surface 3d modeling skills
Unity or unreal engine delivery
This role sits at the intersection of art, engineering, and real-time performance to build immersive VR training simulations for semiconductor manufacturing technicians

Job Summary

  • This role sits at the intersection of art, engineering, and real-time performance to build immersive VR training simulations for semiconductor manufacturing technicians.
  • You will collaborate closely with engineers and subject matter experts to create VR content that accurately reflects real-world tools while remaining intuitive for learners.
  • The position offers the opportunity to influence how technicians learn and operate some of the world's most advanced equipment within a supportive global company.

Matching Summary

This role sits at the intersection of art, engineering, and real-time performance to build immersive VR training simulations for semiconductor manufacturing technicians.

Salary

Not specified; Not specified; Benefits include health and wellbeing programs

Skills & Requirements

Must-have

  • 5+ years Technical Artist experience
  • Hard-surface 3D modeling skills
  • Unity or Unreal Engine delivery
  • VR asset optimization strategies
  • Shader and material authoring
  • CAD data interpretation

Nice-to-have

  • CAD to real-time conversion experience
  • Git version control familiarity
  • Semiconductor equipment domain knowledge
  • Custom shader development skills
  • Node-based material workflows

Key Requirements

  • 5+ years as Technical Artist or Senior 3D Artist
  • Portfolio submission required
  • Experience with Blender, Maya, Substance Painter
  • Strong hard-surface modeling background

Work Rights

Not specified

Tailored Resume

Cover Letter