Staff Software Engineer, Gameplay - Unpublished R&d Product

Riot Games

Guangzhou, China
On-site
6-8 years game development experience
Expert c++ programming skills
Unreal engine gameplay framework expertise
The role involves leading the design and implementation of core gameplay systems for an unpublished R&D product

Job Summary

  • The role involves leading the design and implementation of core gameplay systems for an unpublished R&D product.
  • Candidates are expected to drive the practical application of AI Agents to enhance team efficiency and development workflows.
  • The position requires balancing development speed with high engineering quality while making critical technical decisions in complex environments.

Matching Summary

The role involves leading the design and implementation of core gameplay systems for an unpublished R&D product.

Skills & Requirements

Must-have

  • 6-8 years game development experience
  • Expert C++ programming skills
  • Unreal Engine Gameplay Framework expertise
  • AI Agent implementation experience
  • System design and technical leadership

Nice-to-have

  • Master's degree in Computer Science
  • Experience leading large teams
  • Advanced Unreal Engine module knowledge
  • Strong English communication skills
  • Proven track record of system optimization

Key Requirements

  • Bachelor's degree or higher in Computer Science
  • 6-8 years of full project lifecycle experience
  • Deep proficiency in C++ and Unreal Engine
  • Demonstrated ability to lead technical initiatives

Work Rights

Not specified

Tailored Resume

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