Game Animator

Light & Wonder

3d modelling and texturing
Maya / blender / 3ds max
Substance painter / photoshop
Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products

Job Summary

  • Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products.
  • Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform.
  • Empower our creators to innovate, create, and bring fun to the workspace.

Matching Summary

Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products.

Skills & Requirements

Must-have

  • 3D Modelling and Texturing
  • Maya / Blender / 3ds Max
  • Substance Painter / Photoshop
  • UV layouts and texture baking
  • Optimization for real-time pipelines
  • Rigging and skinning techniques

Nice-to-have

  • Creative problem resolution
  • Effective feedback to team members
  • PBR workflows
  • Unity, Unreal Engine experience

Key Requirements

  • 5-7 years of experience
  • Bachelor's of Art/Animation OR equivalent industry experience

Work Rights

Not specified

Tailored Resume

Cover Letter