Technical Art Director [rainbow Six Siege]

Ubisoft

Toronto, Canada
On-site
In-depth knowledge of game engines like unity or unreal
Experience with 3d software such as maya and substance painter
Proficiency in scripting languages including c# and python
The Technical Art Director provides expert insight and tools to steer the game project towards success while bridging the gap between ideas and practice

Job Summary

  • The Technical Art Director provides expert insight and tools to steer the game project towards success while bridging the gap between ideas and practice.
  • This role requires collaborating with core team members to determine technical feasibility, identify risks, and sustain the artistic vision through custom tools.
  • Candidates must possess a blend of art, technical, or programming experience along with leadership skills to build and foster growth within the technical art team.

Matching Summary

The Technical Art Director provides expert insight and tools to steer the game project towards success while bridging the gap between ideas and practice.

Skills & Requirements

Must-have

  • In-depth knowledge of game engines like Unity or Unreal
  • Experience with 3D software such as Maya and Substance Painter
  • Proficiency in scripting languages including C# and Python
  • Leadership experience managing technical art teams
  • Ability to assess risks and define technical specifications

Nice-to-have

  • Highly innovative and solution-oriented spirit
  • Empathetic collaborative approach to team building
  • Familiarity with Jira bug tracking and Perforce version control
  • Strategic thinking balancing short-term and long-term goals
  • Curiosity and resourcefulness in overcoming development challenges

Key Requirements

  • Experience shipping games
  • Leadership experience required
  • Education and experience highlighted in CV

Work Rights

Not specified

Tailored Resume

Cover Letter