Engine Programmer

Rocksteady Studios Limited

London, , United Kingdom
Hybrid
Unreal engine 5
Ci pipelines using unreal horde and teamcity
Automation workflows for build, test, cook, and package
Join our DevOps team as an Engine Programmer (DevOps) and help shape the technical backbone of Rocksteady’s next project built in Unreal Engine 5

Job Summary

  • Join our DevOps team as an Engine Programmer (DevOps) and help shape the technical backbone of Rocksteady’s next project built in Unreal Engine 5.
  • In this role, you’ll focus on the systems that make development fast, reliable, and enjoyable for everyone across the studio.
  • This role is offered on a hybrid basis where you can work from home on Monday, Thursday and Friday, collaborating in the office on Tuesday and Wednesday in Kentish Town, London.

Matching Summary

Join our DevOps team as an Engine Programmer (DevOps) and help shape the technical backbone of Rocksteady’s next project built in Unreal Engine 5.

Skills & Requirements

Must-have

  • Unreal Engine 5
  • CI pipelines using Unreal Horde and TeamCity
  • Automation workflows for build, test, cook, and package
  • Build farm infrastructure maintenance
  • Distributed compilation optimization
  • Python and/or C# for tooling

Nice-to-have

  • Exploring complex systems
  • Taking ownership of unclear areas
  • Scalable, forward-thinking solutions
  • Collaboration with diverse teams
  • Intersection of engine programming and developer infrastructure

Key Requirements

  • Experience as a C++ programmer
  • Experience with Unreal Engine (UE4 or UE5)
  • Hands-on experience with automation, build systems, or CI pipelines
  • Strong debugging and problem-solving skills

Work Rights

Not specified

Tailored Resume

Cover Letter