Senior Character Technical Artist | Artiste Technique Senior – Personnages

2K

Montréal, Canada
**
5-7 years experience in technical animation
Character rigging design leadership
Python and maya api mastery
** 2K is seeking a Senior Character Technical Artist in Montréal, Canada, to lead the development of character rigging and technical animation systems for its video game titles. The role involves mentoring junior artists and collaborating across teams to enhance production pipelines. **

Job Summary

  • The role involves leading the design of complex character rigs that meet high standards for visual fidelity and runtime performance.
  • You will serve as a bridge between animation, character art, and engineering to build scalable, high-quality tools for creative teams.
  • The position requires mentoring junior and mid-level technical artists while evaluating emerging technologies like ML-based deformation.

Matching Summary

Match Score: 75

** 2K is seeking a Senior Character Technical Artist in Montréal, Canada, to lead the development of character rigging and technical animation systems for its video game titles. The role involves mentoring junior artists and collaborating across teams to enhance production pipelines. **

Skills & Requirements

Must-have

  • 5-7 years experience in technical animation
  • Character rigging design leadership
  • Python and Maya API mastery
  • Unreal Engine Animation Blueprints expertise
  • Control Rig deployment experience

Nice-to-have

  • Motion capture workflow knowledge
  • Houdini procedural task experience
  • Machine learning integration awareness
  • Physics-based animation skills
  • Ragdoll and IK system knowledge

Key Requirements

  • 5 to 7 years professional experience
  • Advanced Python programming skills
  • Deep knowledge of Maya API
  • Strong linear algebra and trigonometry background

Work Rights

Not specified

Tailored Resume

Cover Letter