Apple is seeking a passionate and innovative GPU Performance Modeling Driver Engineer to join their Platform Architecture GPU Modeling Team. The role involves developing and improving GPU simulators for performance analysis and architectural tuning, requiring strong C++ programming skills and familiarity with various graphics APIs
Job Summary
Join Apple's world-class GPU team to collaborate on defining and tuning future GPU architectures for iPhone, iPad, and Mac products.
You will be responsible for implementing custom driver stacks and Metal APIs to interact with functional and performance models of the GPU.
This role requires close collaboration with architects, compiler engineers, and software teams to assess new hardware features and analyze performance experiments.
Matching Summary
Match Score: 85
Apple is seeking a passionate and innovative GPU Performance Modeling Driver Engineer to join their Platform Architecture GPU Modeling Team. The role involves developing and improving GPU simulators for performance analysis and architectural tuning, requiring strong C++ programming skills and familiarity with various graphics APIs.
Skills & Requirements
Must-have
C++ software development proficiency
GPU driver implementation experience
Graphics API familiarity (Metal/DirectX/Vulkan)
Functional and performance model implementation
Ray tracing and mesh shading knowledge
Nice-to-have
Experience with cutting edge graphics applications