Animator

Sony Interactive Entertainment

Montreal, Canada
On-site
Proficient with motion builder or maya
Strong understanding of animation principles
High proficiency in keyframe animation
The role is integral to the development of a Games as a Service title focusing on creating exceptional animations for scripted events and player emotes

Job Summary

  • The role is integral to the development of a Games as a Service title focusing on creating exceptional animations for scripted events and player emotes.
  • Candidates must possess a masterful understanding of the principles of animation, body mechanics, and character performance to set a high bar for quality.
  • Haven Studios aims to build an exclusive new IP for PlayStation with a vision focused on freedom, thrill, and playfulness.

Matching Summary

The role is integral to the development of a Games as a Service title focusing on creating exceptional animations for scripted events and player emotes.

Skills & Requirements

Must-have

  • Proficient with Motion Builder or Maya
  • Strong understanding of animation principles
  • High proficiency in keyframe animation
  • Experience with motion capture editing
  • Understanding of Unreal Engine workflows
  • Ability to collaborate across disciplines

Nice-to-have

  • 3-5 years experience in live-service games
  • Experience with cinematic cameras
  • Facial animation expertise
  • In engine sequencing tools experience
  • Interest in new animation technologies

Key Requirements

  • 3-5 years experience in live-service games (Preferred)
  • Thorough understanding of game engines like Unreal Engine
  • High proficiency in keyframe animation and mocap cleanup

Work Rights

Not specified

Tailored Resume

Cover Letter