The Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department
Job Summary
The Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department.
The role will involve game code, middleware and plugin development along with offline tool development, interfacing with multiple teams across the globe.
Responsibilities include designing audio tools, developing audio processing plugins, linking game systems to audio engines, and ensuring code efficiency and bug-free development.
Matching Summary
The Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department.