Senior Engineering Manager, Geometry

Roblox

San Mateo, CA, United States
Base: $345,040 — $399,420 usd; bonus/equity: equit...
Onsite tuesday, wednesday, and thursday, with optional presence on monday and friday.
4+ years engineering management experience
Shipping large-scale c++ engine systems
3d computational geometry and numerical methods
Roblox is seeking a Senior Engineering Manager for their Geometry team, focusing on developing foundational technologies for 3D environments and avatars. The ideal candidate should have extensive experience in engineering management, particularly in C++ and real-time 3D systems, and will lead a team responsible for scalability initiatives

Job Summary

  • The Geometry team builds the foundational technology that enables creators to build huge, dense environments and high-fidelity avatars that perform well on all devices.
  • You will lead a group of senior and staff C++ engineers to evolve geometry scalability over a 1–3 year horizon, driving new algorithms for mesh simplification and level-of-detail generation.
  • All full-time employees are eligible for equity compensation and benefits as described on the company's total rewards page.

Matching Summary

Match Score: 85

Roblox is seeking a Senior Engineering Manager for their Geometry team, focusing on developing foundational technologies for 3D environments and avatars. The ideal candidate should have extensive experience in engineering management, particularly in C++ and real-time 3D systems, and will lead a team responsible for scalability initiatives.

Salary

Base: $345,040 — $399,420 USD; Bonus/Equity: Equity compensation available; Benefits: Eligible for standard employee benefits

Skills & Requirements

Must-have

  • 4+ years engineering management experience
  • Shipping large-scale C++ engine systems
  • 3D computational geometry and numerical methods
  • Modern C++ and low-level performance optimization
  • Multi-year technical roadmap ownership

Nice-to-have

  • Experience with user-generated content ecosystems
  • Background in scalable content streaming systems
  • Prior contributions to graphics or simulation research
  • Familiarity with skinning and avatar systems

Key Requirements

  • 4+ years of engineering management experience
  • Proven track record shipping large-scale C++ engine projects
  • Strong background in 3D computational geometry
  • Deep expertise in modern C++
  • US work authorization required (no H-1B sponsorship)

Work Rights

Must have US work authorization

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